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People Facility [Early Alpha]

People Facility [Early Alpha]

A Roblox experience owned by sleepymilk.

HorrorENpsychological horrorstory-drivensurvival

Description (written by the developer; not a statement by this register)

[THIS GAME IS STILL IN EARLY ALPHA. EXPECT BUGS AND CHANGES ETC.] Stein Facility is a story-driven psychological horror game where nightmares don't end when you're dead. There's a tale to every soul and surviving is just the start. Mind tricks are at play but who's playing them? After all, if you want to keep a secret you must also hide it from yourself. In the world of stein facility there are no happy endings. It's your story, your sanity and your life. In a game where every choice matters, which one will you choose? Game is designed for solo play but you can play with up to 8 friends! Report bugs in the Stein Facility server!

Last updated by the developer 9 Apr 2026, 19:05 UTC.

0
playing (measured 17 Aug 2026, 10:50 UTC)
2,552
lifetime visits
78%
liked (7 👍 / 2 👎)
14
favourites (5.5 per 1k visits)
30 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
17 Aug 2026, 10:500first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double item slot
699 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Alpha Player · other1,645 · 0.00% win
Welcome to Stein Facility · welcome479 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.