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[BACK!] Mount Mono

[BACK!] Mount Mono

A Roblox experience owned by Ans Community.

ObbyENmountaineeringobstacle coursebeta

[BACK!] Mount Mono is an obby experience created on 2025-10-01. The game has recorded 620,839 lifetime visits and 333 favorites. Currently, zero users are playing. The title holds an 83% like percentage. The description notes the project is in beta development with active updates and known bugs regarding summit functionality.

Description (written by the developer; not a statement by this register)

Difficulty: Medium This game is still in development (BETA)! We are actively updating the game regularly and continuously listening to your feedback. Some features may not be perfect yet, and bugs may occur. Are you ready to face challenges on tracks that never exist in the real world? Lantern Selfie Stick Known Bug Notes: The summit sometimes doesn't work, or the checkpoints either. We are continuously monitoring and will soon fix the existing bugs. Thank you for your support!

Last updated by the developer 28 Jul 2026, 09:11 UTC.

0
playing (measured 10 Aug 2026, 16:00 UTC)
620,839
lifetime visits
83%
liked (388 👍 / 77 👎)
333
favourites (0.5 per 1k visits)
1 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

MOD
9,999,999 R$
VIP
99,999 R$
VIP
199 R$
BoomBox
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome To [V2] Mount Mono · welcome266,159 · 0.00% win
Top of [V2] Mono Mountain · progression54,252 · 0.00% win
Mono V2 Speedway · other47,662 · 0.00% win
Welcome to Mono Mountain V3 · welcome11,270 · 0.00% win
THANK YOU FOR STEPPING ONTO THE SUMMIT · progression1,324 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8314 August 2026 — 83 % liked24 August 2026 — 83 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 19:3183no change
14 Aug 2026, 19:2083first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.