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Train War [Alpha]

Train War [Alpha]

A Roblox experience owned by Versework.

ShooterENtrain combatbridge buildingdisaster events

Description (written by the developer; not a statement by this register)

Ready for an intense battle on two speeding trains? - Take down the enemy team with a variety of weapons! - Build bridges between trains and infiltrate the enemy’s side! - Random disaster events that change the flow of every match! - High-intensity battles where the outcome is unpredictable until the very last moment! * Enjoy free private servers for 3 month!

Last updated by the developer 28 Apr 2026, 09:54 UTC.

0
playing (measured 10 Aug 2026, 14:35 UTC)
30,259
lifetime visits
62%
liked (98 👍 / 61 👎)
502
favourites (16.6 per 1k visits)
1 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:350first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

6216 August 2026 — 62 % liked26 August 2026 — 62 % liked16 August 202626 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 61–63 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 04:2162no change
16 Aug 2026, 04:2062first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.