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Build Your Lumber Empire

Build Your Lumber Empire

A Roblox experience owned by FarIands.

TycoonENtycoonbase-buildingoffline-earning

Build Your Lumber Empire is a tycoon experience created on 2025-10-01. It has accumulated 1,417,050 lifetime visits and 88,005 favorites. The game holds a 95% like percentage. Currently, zero players are active. The description outlines mechanics including base placement, worker spawning, wood cutting, and offline rewards. It supports desktop, mobile, tablet, and console platforms.

Description (written by the developer; not a statement by this register)

🗣️ Welcome to Build Your Lumber Empire! 👍 Like&Favorite the game and join the group! How to Play: 🏛️ Buy and place a base! 🪖 Spawn your workers! 🪵 Cut wood to increase your power! 💰 Use money to expand and strengthen your army! 👥 Fight against your friend! 👑 Become the richest player! 🪓 Rebirth for new and powerfull tools! ⏰ Remember, your workers fights and earns rewards even offline! 🤑 💻 Supports Desktop, Mobile, Tablet and Console.

Last updated by the developer 27 Apr 2026, 13:05 UTC.

0
playing (measured 10 Aug 2026, 14:21 UTC)
1,417,050
lifetime visits
95%
liked (7,406 👍 / 410 👎)
88,004
favourites (62.1 per 1k visits)
1 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:210first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Chainsaw
999 R$
Thunder Hammer
899 R$
Guitar Axe
799 R$
2X Power
349 R$
VIP
299 R$
2X Money
299 R$
2X Luck
249 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

NOW!!! · other764,417 · 100.0% win
EMPIRE · other764,152 · 100.0% win
LUMBER · other764,004 · 100.0% win
UR · other763,899 · 100.0% win
BUILD · other763,765 · 100.0% win
PLAY · welcome763,663 · 100.0% win
Defeat MEGA BOB · progression22,811 · 0.00% win
Defeat Mega Ogre · progression17,945 · 9.1% win
Defeat Mega Zombie · progression17,578 · 0.00% win
Complete 2025 Christmas Quests · progression7,828 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9514 August 2026 — 95 % liked24 August 2026 — 95 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 12:4795no change
14 Aug 2026, 12:4695first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.