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Train VS Car

Train VS Car

A Roblox experience owned by SStreak.

SimulatorENvehicle combatdestruction physicssimulator

Train VS Car is a simulator experience created on October 1, 2025. The game currently has 22 players online. It has accumulated 2,174,805 lifetime visits and 382,396 favorites. The title holds a 74% like percentage. Players can drive trains or cars to create crashes within the simulation environment.

Description (written by the developer; not a statement by this register)

Welcome to Train VS Car Juli 21 - Added 1 vehicle Drive powerful trains or cars Create epic crashes Relive the nostalgic feel of early demolition game ⚠️Freecam: Shift + P Tags: Train VS Car, Train Crash, Demolition, Destruction, Train Simulator, Car Smash,

Last updated by the developer 10 Aug 2026, 14:34 UTC.

22
playing (measured 10 Aug 2026, 14:45 UTC)
2,174,805
lifetime visits
72%
liked (422 👍 / 166 👎)
405,502
favourites (186.5 per 1k visits)
1 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:4519first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

ULT C4
700 R$
📻 Boombox
400 R$
C4
360 R$
[OP]🔥Taser
270 R$
Remote Mine
222 R$
Magic Carpet
200 R$
[OP]🔥Airstrike
170 R$
[OP]🔥Rocket Launcher
150 R$
Segway
100 R$
Dynamite
90 R$
Gravity Coil
80 R$
Fuse Bomb
40 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

! · other1,052,805 · 100.0% win
I · other1,052,751 · 100.0% win
N · other1,052,747 · 100.0% win
A · other1,052,722 · 100.0% win
R · other1,052,651 · 100.0% win
T · other1,052,560 · 100.0% win
1 car destroyed · other34,577 · 33.1% win
5 cars destroyed · progression10,355 · 11.2% win
10 cars destroyed · progression5,289 · 5.2% win
15 cars destroyed · progression3,439 · 2.8% win
20 cars destroyed · progression2,485 · 2.2% win
25 cars destroyed · progression1,915 · 1.9% win
50 cars destroyed · progression720 · 0.70% win
75 cars destroyed · progression372 · 0.50% win
100 cars destroyed · progression236 · 0.10% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

72747314 August 2026 — 74 % liked24 August 2026 — 74 % liked3 September 2026 — 73 % liked13 September 2026 — 73 % liked23 September 2026 — 73 % liked3 October 2026 — 73 % liked13 October 2026 — 72 % liked23 October 2026 — 72 % liked14 August 202623 October 2026
8 measurements spanning 70 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 72–74 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 11:4972no change
13 Oct 2026, 11:4772-1
3 Oct 2026, 11:4673no change
23 Sept 2026, 11:3873no change
13 Sept 2026, 11:3873no change
3 Sept 2026, 11:3673-1
24 Aug 2026, 08:5074no change
14 Aug 2026, 08:5074first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
23 October 2026
Roblox entity thumbnail
9 October 2026
Roblox entity thumbnail
11 September 2026
Roblox entity thumbnail
21 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.