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Train VS Car

Train VS Car

A Roblox experience owned by SStreak.

SimulatorENvehicle combatdestruction physicssimulator

Train VS Car is a simulator experience created on October 1, 2025. The game currently has 22 players online. It has accumulated 2,174,805 lifetime visits and 382,396 favorites. The title holds a 74% like percentage. Players can drive trains or cars to create crashes within the simulation environment.

Description (written by the developer; not a statement by this register)

Welcome to Train VS Car Juli 21 - Added 1 vehicle Drive powerful trains or cars Create epic crashes Relive the nostalgic feel of early demolition game ⚠️Freecam: Shift + P Tags: Train VS Car, Train Crash, Demolition, Destruction, Train Simulator, Car Smash,

Last updated by the developer 10 Aug 2026, 14:34 UTC.

22
playing (measured 10 Aug 2026, 14:45 UTC)
2,174,805
lifetime visits
74%
liked (400 👍 / 143 👎)
386,672
favourites (177.8 per 1k visits)
1 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:4519first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

ULT C4
700 R$
📻 Boombox
400 R$
C4
360 R$
[OP]🔥Taser
270 R$
Remote Mine
222 R$
Magic Carpet
200 R$
[OP]🔥Airstrike
170 R$
[OP]🔥Rocket Launcher
150 R$
Segway
100 R$
Dynamite
90 R$
Gravity Coil
80 R$
Fuse Bomb
40 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

! · other1,005,706 · 100.0% win
I · other1,005,650 · 100.0% win
N · other1,005,650 · 100.0% win
A · other1,005,625 · 100.0% win
R · other1,005,556 · 100.0% win
T · other1,005,473 · 100.0% win
1 car destroyed · other23,679 · 22.7% win
5 cars destroyed · progression6,303 · 4.3% win
10 cars destroyed · progression2,912 · 3.3% win
15 cars destroyed · progression1,790 · 1.6% win
20 cars destroyed · progression1,235 · 1.5% win
25 cars destroyed · progression888 · 0.60% win
50 cars destroyed · progression276 · 0.80% win
75 cars destroyed · progression115 · 0.00% win
100 cars destroyed · progression77 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7414 August 2026 — 74 % liked24 August 2026 — 74 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 73–75 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 08:5074no change
14 Aug 2026, 08:5074first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.