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Army vs Zombies

Army vs Zombies

A Roblox experience owned by Respire Studios.

ShooterENzombie survivalmilitary shooterco-op

Army vs Zombies is a shooter experience created on 2025-10-01. It has 18,243,214 lifetime visits, 11,508 favorites, and a 76% like percentage. Currently, 86 users are playing. The game involves military survival against zombies, featuring weapons, vehicles, and a cure narrative.

Description (written by the developer; not a statement by this register)

In a world where a virus has turned most people into zombies, a small military base is fighting for survival. There is rumor that a scientific research facility has found a cure, but who knows when it will reach this remote valley... [New Special Forces Gamepass] - Unlocks the AK-104 - Get the Special Forces morph - Access to the new attack helicopter with onboard grenade launcher 💵 Earn money by shooting the dead and going on missions 🔫 Visit the gun store to purchase new weapons 📌 Fly helicopters and drive Humvee's to explore the map 🕹️ Remember to invite your friends 🚁 Helicopter controls: WASD, E - Up, Q - Down. 💾 This game has autosave

Last updated by the developer 5 Aug 2026, 17:56 UTC.

86
playing (measured 10 Aug 2026, 16:00 UTC)
18,243,214
lifetime visits
76%
liked (2,033 👍 / 648 👎)
13,878
favourites (0.8 per 1k visits)
1 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:0042first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Unlimited Cash
950 R$
Dragunov
599 R$
Double Cash
475 R$
Remington
399 R$
Special Forces
399 R$
MMSPR
269 R$
Unlimited Ammo
199 R$
AK-104
179 R$
MAGPUL
119 R$
CZ805
79 R$
HK41
53 R$
G36C
35 R$
M4A1
23 R$
AK74U
15 R$
Medkit
11 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Thanks For Playing · welcome9,937,975 · 100.0% win
Eat My Dust · other5,447,701 · 100.0% win
Take To The Skies · other5,369,630 · 100.0% win
5 Zombie Kills · progression3,855,779 · 54.9% win
10 Zombie Kills · progression2,622,201 · 34.7% win
Just In Time · other2,045,189 · 0.00% win
20 Zombie Kills · progression1,755,742 · 21.6% win
50 Zombie Kills · progression934,551 · 9.9% win
100 Zombie Kills · progression561,799 · 5.7% win
250 Zombie Kills · progression247,462 · 1.9% win
Leave No Man Behind · other94,065 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7613 August 2026 — 76 % liked23 August 2026 — 76 % liked2 September 2026 — 76 % liked12 September 2026 — 76 % liked22 September 2026 — 76 % liked2 October 2026 — 76 % liked12 October 2026 — 76 % liked22 October 2026 — 76 % liked13 August 202622 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–77 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 17:3476no change
12 Oct 2026, 17:3376no change
2 Oct 2026, 17:3276no change
22 Sept 2026, 17:3276no change
12 Sept 2026, 17:2276no change
2 Sept 2026, 17:2176no change
23 Aug 2026, 17:0576no change
13 Aug 2026, 17:0276first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.