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Survive The Pursuers

Survive The Pursuers

A Roblox experience owned by {h}.

HorrorENhorrorchaseindie

Description (written by the developer; not a statement by this register)

they pursue my purse Shutdown = Game Update, Bug Fixes or something else game is still indev Characters and music are from Die of Death, credits to @Saucefy10 Any music, sounds, or assets will be removed upon request by the original developers or rightful owners. If you are the creator of any content used and would like it removed, please join the community server and message the owner. Credits: @Adiele_6: Makes meshes @e7nc: Main scripter @HiderTheGreatest: Owner, Game concept

Last updated by the developer 7 Jun 2026, 23:34 UTC.

0
playing (measured 11 Aug 2026, 16:36 UTC)
4,560
lifetime visits
92%
liked (34 👍 / 3 👎)
22
favourites (4.8 per 1k visits)
1 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 16:360first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

9218 August 2026 — 92 % liked7 October 2026 — 92 % liked18 August 20267 October 2026
2 measurements spanning 50 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
7 Oct 2026, 04:1892no change
18 Aug 2026, 00:4792first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.