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Mace Arena [BANDIT CAMP ⛺ 🗡️ ]

Mace Arena [BANDIT CAMP ⛺ 🗡️ ]

A Roblox experience owned by deswired's hideout.

Fighting & PvPENmace combatparkour mechanicsPvP arena

Mace Arena [BANDIT CAMP ⛺ 🗡️ ] is a fighting-pvp Roblox experience created on 2025-10-01. The game has recorded 597,378 lifetime visits and 1,045 favorites. Current player count is 0. The like percentage stands at 60. The most recent update occurred on 5/29/2026, introducing the Bandit Camp and Bandit Dummy features.

Description (written by the developer; not a statement by this register)

Mace Arena is the first Roblox mace game and founder of the Mace genre on Roblox. This is not an original concept, rather heavily inspired by Mojang though no models have been stolen or reused. Use wind charges to launch yourself up. The mace deals more damage the higher you fall from. Pearls teleport you, and your main source of healing is the golden apple. Enchanting is offered to allow customizability to your playstyle. Last Updated: 5/29/2026 - Bandit Camp Update - Added Bandit Camp - Added Bandit Dummy [Awards 3 Kills, 50 XP] - Extended hill where Enchants are located - Slightly increased overall map surface area - Increased Damage Cap (257 -> 1007) - Fixed admin-spawned Titan respawning when unintended - Added Basic Dummy spawn location

Last updated by the developer 10 Aug 2026, 20:51 UTC.

0
playing (measured 10 Aug 2026, 22:51 UTC)
597,378
lifetime visits
60%
liked (632 👍 / 416 👎)
1,045
favourites (1.7 per 1k visits)
1 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

BIG donation
50 R$
donation
7 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

6014 August 2026 — 60 % liked3 September 2026 — 60 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 59–61 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 21:3760no change
14 Aug 2026, 19:3860first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.