Zinnan 2000 [Beta: Millennium Echo]
A Roblox experience owned by [Tianjincity]天津市.
RoleplayENroleplaypolicecity life
Description (written by the developer; not a statement by this register)
Welcome to Zinnan 2000 Beta: Echo of the Millennium With this update, we have a brand new map, a brand new system, and a new career. More New Gameplay ------- Updates ------ New Professions [ "Police," "Inspector," "Armed Police," "Government," "Gang" "PLA,"] and a range of other professions are being developed -Update "Millennium Vehicle" -Updates multiple interactive buildings -UPDATE MPS BIRTH POINT, GEAR -UPDATE SWAT BIRTHPOINT, GEAR -UPDATED PAP'S CLOTHES AND GEAR -UPDATED PLA BIRTH POINT, EQUIPMENT -Updated Roadside Booth Building -Updated "Stealing Well Cover" System -Updated "Buy Car, Brush Car" System -Updated "Delivery" System -Updated "Vehicle" System -Update "Day and Night" System -Updated "Safe" System -Updated loot system -UPDATE "ATM" SYSTEM -Updated "New UI" System -Updated Government issued low insurance -Updates freight handling commission increase -Updated: Trading Well Cover Commission increased -Updates Available to purchase weapon accessories -Update "Lucky Lottery" System / New! ------ Repair Add ------ -Fix jump cd -Fix team system can't replace team after death -Fix Lost money overlapping problem (fixed to lose money once in 60 seconds, it will disappear if not picked up within 60 seconds) - Added Close Leaderboard and Chat Box Message Prompt (Chat Box still) - Adds places where synthetic weapons are available -Increased damage to melee weapons Tianjin Jinan - 2000s has been in constant update. Please join our group first time to get updates and recruit news. In Tianjin Jinan - 2000s, you can drive around, participate in some player organization activities, or join recruitment, training, and a series of other gameplay. Please join our official group chat: Group 1:1042376548 Welcome to the game!
Last updated by the developer 28 Jun 2026, 08:24 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 02:08 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).