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πŸ‘ [+50]πŸ’„ Barb & Model Outfits

πŸ‘ [+50]πŸ’„ Barb & Model Outfits

A Roblox experience owned by ΰ­¨ΰ­§*.β€’.Pretty Dolls.β€’.*ΰ­¨ΰ­§.

RoleplayENFashionAvatar CustomizationBarbie Theme

Description (written by the developer; not a statement by this register)

Barb & Model Outfits πŸ‘ πŸ’„ Purchase a FREE Private server to reduce lag & always have updated outfits βœ… Shop and save outfits in-game and to Roblox! ! 🎁 Every in-game purchase will stay in your inventory πŸ’— Like & favorite the game if you enjoy the outfits! πŸ‘ πŸ”΄ Most outfits are created by the public, if you see your outfit(s), and would like it removed, please let us know! 🚧 - built by XxSaldrixX - bloxgpt 🏷️ Tags: Outfit Game , Trendy Outfits , Avatar Outfits , Avatar , Barb Fits , Model Avatar Outfits , Homestore, Home store, Outfit , Outfit Loader , Barb , Try On , Outfit Ideas , Barb Outfit Ideas , Trendy, Emo , Y2K , Streetwear , Kawaii , Barb Avatar Outfit Ideas , Summer , Matching , Cute , Mall , Hair Combo , Runway , Fashion , Pink , Male Model , Female Model , Male Barb , Female Barb

Last updated by the developer 28 Jan 2026, 16:48 UTC.

0
playing (measured 12 Aug 2026, 03:51 UTC)
8,309
lifetime visits
93%
liked (14 πŸ‘ / 1 πŸ‘Ž)
8,035
favourites (967.0 per 1k visits)
2 October 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 03:510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Mod
400 R$
Vip
250 R$
Sapphire Gaze
80 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Joined! Β· welcome912 Β· 0.00% win
You met the Owner! Β· social7 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9317 August 2026 β€” 93 % liked27 August 2026 β€” 93 % liked17 August 202627 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
27 Aug 2026, 13:3293no change
17 Aug 2026, 13:3093first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.