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🌴 THE SANTA +18

🌴 THE SANTA +18

A Roblox experience owned by Harumi Studios.

Social & hangoutENdancesocial loungenightlife

Description (written by the developer; not a statement by this register)

Welcome to Harumi Studio, the group behind the best dance games and exclusive lounges on Roblox! 💃🕺 Here you will find unique experiences designed to enjoy, socialize and show off your best style on the dance floor. 🎶 Our star game: 🌴 La Santa +18 - An elegant dance hall with a beach and nightlife atmosphere, ideal for relaxing, dancing, and meeting new people. An intense disco, with lights, rhythm, and endless energy. Perfect for those who live the night to the fullest. 💎 Join us and become part of a community full of rhythm, style, and fun. The best entertainment on Roblox is here!

Last updated by the developer 14 Jul 2026, 19:01 UTC.

0
playing (measured 11 Aug 2026, 15:49 UTC)
19,162
lifetime visits
93%
liked (131 👍 / 10 👎)
163
favourites (8.5 per 1k visits)
2 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 15:490first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Elite
200 R$
VIP
75 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

ELITE · other650 · 42.1% win
VIP · other592 · 14.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9316 August 2026 — 93 % liked26 August 2026 — 93 % liked16 August 202626 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 14:1993no change
16 Aug 2026, 14:1993first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.