+1 Speed Survive The ACID! 🧪
A Roblox experience owned by Nico_Studios.
SurvivalENacid survivalspeed trainingpet multipliers
Description (written by the developer; not a statement by this register)
🧪 +1 Speed Survive The ACID! 🧪 ❤️ Survive the rising acid and reach the end to earn WINS! ☣️ Climb higher, think fast… or get dissolved! ⚡ Train your speed on the treadmill and level up! 🐾 Hatch eggs to unlock pets and gain HUGE speed multipliers! 🏆 Compete with other players and climb the leaderboards! 🌍 Unlock new worlds with your wins and discover harder challenges! 🚀 FEATURES 🔹 Increasing acid intensity every round 🔹 Speed leveling system (the more you train, the faster you go!) 🔹 Pets with multipliers to boost your progress 🔹 Multiple worlds to unlock 🔹 Competitive leaderboards 🔹 Races every 3 Minutes! 🔹 Free Pack after 10 minutes 🎁 🧪 Can you survive… or will you melt? 🧪 💡 Inspired by popular survival experiences on Roblox 🏷️ Tags: Acid, Survival, Obby, Speed, Simulator, Pets, Toxic, Escape, Parkour, Wins, Lava, Popular, +1 Speed, The floor is lava
Last updated by the developer 1 Jul 2026, 11:53 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 16:53 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 25 Aug 2026, 07:06 | 93 | no change |
| 15 Aug 2026, 07:05 | 93 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.