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Enter Heaven 😇

Enter Heaven 😇

A Roblox experience owned by Consider It Done.

ObbyENreligious themeclimbingobby

Description (written by the developer; not a statement by this register)

Enter Heaven by climbing the stairs to the gates! 😇 Please make sure to LIKE 👍 & FAVORITE 🌟!! Tags: Enter, heaven, god, jesus, eat, stairs, climb, jump, difficulty chart, obby

Last updated by the developer 13 Oct 2025, 15:41 UTC.

0
playing (measured 11 Aug 2026, 22:05 UTC)
191,511
lifetime visits
61%
liked (43 👍 / 28 👎)
37,259
favourites (194.6 per 1k visits)
3 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 22:050first reading

Concurrent players at each of our measurements (insert-on-change).

Content maturity (Roblox’s label)

MinimalMinimum age 16

As returned by Roblox on 10 November 2026. This is Roblox’s label for the experience, not a rating by this register.

All games by Roblox maturity label →

Monetization — game passes

Magic Carpet
399 R$
Sword [ABUSIVE]
299 R$
Gravity Coil
199 R$
Speed Coil
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played! · welcome161,048 · 0.00% win
You see the light... · secret7,636 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6115 August 2026 — 61 % liked3 November 2026 — 61 % liked15 August 20263 November 2026
2 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 60–62 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Nov 2026, 09:2361no change
15 Aug 2026, 05:0461first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.