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Ride a Brainrot

Ride a Brainrot

A Roblox experience owned by Sigma Boy PROD.

RacingENbrainrotdrift racingcollectibles

Ride a Brainrot is a racing experience created on 2025-10-03. It has recorded 2,817,312 lifetime visits and 204,156 favorites. Currently, one user is playing. The game holds a 97% like percentage. The description mentions buying cars, collecting gems, and using codes for boosts.

Description (written by the developer; not a statement by this register)

🚗 Welcome to Ride a Brainrot 🧠 Buy your Brainrot car, then race friends to prove who’s the fastest! ⚡ Collect gems and equip turbo boosters to supercharge your engine! 🏁 Master drifts, time trials, and obstacle tracks - climb the leaderboards and become the ultimate cognitive racer! 👍 Like, favorite, and follow if you enjoy the game - your next mind-bending upgrade awaits! Codes: ⏰FIRSTRACE 🌽RACE 💙AUTUMNEXHALE 🎄XMAS2025GIFT 🎁NEWYEAR2026STARS ❄️WINTERMAGIC25

Last updated by the developer 11 Jun 2026, 09:56 UTC.

1
playing (measured 10 Aug 2026, 15:19 UTC)
2,817,312
lifetime visits
97%
liked (7,574 👍 / 221 👎)
209,721
favourites (74.4 per 1k visits)
3 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:193first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Secret Hunter
999 R$
Ultra Luck
500 R$
VIP
499 R$
+3 Pets
499 R$
2x Power
399 R$
2x Wins
399 R$
2x Acceleration
299 R$
The Discovery of the Triple Egg
249 R$
Super Luck
209 R$
Fast Open
179 R$
Auto Rebirth
79 R$
Teleport
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9714 August 2026 — 97 % liked24 August 2026 — 97 % liked3 September 2026 — 97 % liked13 September 2026 — 97 % liked23 September 2026 — 97 % liked3 October 2026 — 97 % liked13 October 2026 — 97 % liked23 October 2026 — 97 % liked14 August 202623 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 06:3697no change
13 Oct 2026, 06:3597no change
3 Oct 2026, 06:3497no change
23 Sept 2026, 06:3397no change
13 Sept 2026, 06:3297no change
3 Sept 2026, 06:3197no change
24 Aug 2026, 06:3097no change
14 Aug 2026, 06:2397first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.