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[AUTOTECH] Hit Me Hard And Soft - Rova Studios

[AUTOTECH] Hit Me Hard And Soft - Rova Studios

A Roblox experience owned by Rova Studios.

Music & rhythmENMusicSimulationBillie Eilish

Description (written by the developer; not a statement by this register)

🎤 Hit Me Hard And Soft - Rova Studios Experience the HMHAS concert from a completely different perspective. Become Billie Eilish, Ava, Jane, Charli XCX, control realistic stage lighting, test songs, explore the venue, and learn how our concerts are created behind the scenes. 📝 Version 3 includes a new venue, updated lighting systems, new songs, updated covers, improved nametags, and many other improvements. 🔧 Want access to the Control Room and special features? Join our official Roblox community: https://www.roblox.com/communities/34332517/Rova-Studios#!/about Whether you want to recreate our concerts, create your own show, or simply have fun with friends, Autotech gives you the tools to do it. 📌 Build your own concert experience. Tags: Billie Eilish, HMHAS, Hit Me Hard And Soft, Rova Studios, Concert, Virtual Concert, Stage Lighting, Autotech, Show Control, Music, Performance, Event Center, Rova, Autotech, Auto, Stage

Last updated by the developer 23 Jun 2026, 18:31 UTC.

0
playing (measured 10 Aug 2026, 20:17 UTC)
21,373
lifetime visits
82%
liked (79 👍 / 17 👎)
336
favourites (15.7 per 1k visits)
3 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:170first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[FLY] ADMIN COMMANDS
549 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

82848316 August 2026 — 83 % liked5 September 2026 — 83 % liked15 September 2026 — 84 % liked25 September 2026 — 83 % liked5 October 2026 — 83 % liked15 October 2026 — 82 % liked16 August 202615 October 2026
6 measurements spanning 60 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
15 Oct 2026, 10:1682-1
5 Oct 2026, 10:1583no change
25 Sept 2026, 10:0883-1
15 Sept 2026, 08:3284+1
5 Sept 2026, 08:3283no change
16 Aug 2026, 08:2183first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.