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ASMR Canyon 🎹 🎵  (Obby King) 👑

ASMR Canyon 🎹 🎵 (Obby King) 👑

A Roblox experience owned by [ Content Deleted 232709231 ].

ObbyENASMRObbyClicker

ASMR Canyon 🎹 🎵 (Obby King) 👑 is an obby experience created on 2025-10-03. It has recorded 19,517,856 lifetime visits and 1,425,666 favorites. Currently, 202 users are playing. The game holds a 97% like percentage. Features include PC and mobile ShiftLock support and ASMR elements.

Description (written by the developer; not a statement by this register)

Welcome to Clicky ASMR Canyon 🎹 🎵 (Obby King) 👑 For the best experience play with headphones 🎧 ⚙️Commands: /korblox /headless /char me username If you beat this game, you're a obby master. 👍 Inspired by Pie Canyon 🥧 📜Features: ‣ " Pc ShiftLock " ☑️ ‣ " Mobile Shiftlock "☑️ ‣ "Satisfying Asmr " ☑️ ‣ "No Lag " ☑️ Pls leave a like 👍 and follow captainrran & Monkisrok on roblox 🙏 Good luck! tags (ignore) clicky asmr, clicky canyon, clicky keyboard, keyboard clicker, asmr game, asmr roblox, clicky roblox, asmr keyboard, roblox asmr, roblox click game, satisfying roblox, roblox satisfying, click simulator, keyboard simulator, canyon clicker, asmr clicker, click sound game, nyon asmr, canyon sounds, canyon clicker, canyon keyboard, desert canyon, relaxing canyon, canyon obby, calm canyon, roblox canyon world, canyon ambient, canyon chill

Last updated by the developer 9 Apr 2026, 12:21 UTC.

41
playing (measured 21 Aug 2026, 20:54 UTC)
19,644,623
lifetime visits
97%
liked (32,047 👍 / 872 👎)
1,442,188
favourites (73.4 per 1k visits)
3 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

41220130.510 August 2026 — 220 players21 August 2026 — 41 players10 August 202621 August 2026
2 measurements spanning 11 days, net -179. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 14–247 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5441-179
10 Aug 2026, 14:07220first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

HD Admin + [OP📛]
79 R$
Rainbow carpet 🌈 [OP🍭]
59 R$
Void slap🎆[3 SEC COOLDOWN]⚡
39 R$
Speed Coil [2X SPEED⚡]
30 R$
Gravity Coil [2X Jump Height!⚡]
30 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome9,502,005 · 100.0% win
First Win4,059,126 · 63.3% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9713 August 2026 — 97 % liked21 August 2026 — 97 % liked23 August 2026 — 97 % liked13 August 202623 August 2026
3 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 16:4997no change
21 Aug 2026, 20:5497no change
13 Aug 2026, 16:4897first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.