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Mount Bromo 🌋

Mount Bromo 🌋

A Roblox experience owned by Mercy Creations.

AdventureENhikingobstacle coursenature

Mount Bromo 🌋 is an adventure experience created on 2025-10-03. It currently has 259 players. The game has accumulated 6,039,260 lifetime visits and 303,147 favorites. User engagement shows an 89% like percentage. The description highlights a hiking simulation featuring over 100 checkpoints and a summit climb.

Description (written by the developer; not a statement by this register)

🥇 Mount Bromo - Conquer the Summit Embark on the ultimate hiking adventure up Mount Bromo, a towering peak that rises to an incredible 2,329 meters above sea level (mdpl). Your journey begins at the foothills, where you'll trek through lush forests, climb dangerous cliffs, and brave narrow ledges that push your courage and endurance to the limit.. As you ascend, the route becomes steeper, the air thinner, and the challenge greater.. Only the most determined hikers will reach the Puncak, where the reward is a breathtaking panoramic view from the top of the world. ✨ Features 🚩 100+ checkpoints: experience a long journey full of obstacles 👥 Carry your friends or test yourself solo 🔍 The full route from base camp to 2,329 mdpl 🌿 Scenic biomes: forests, ridges, and rocky cliffs 🌤️ Dynamic weather and atmospheric effects 🎯 True summit experience with panoramic views 🌋 Do you have what it takes to conquer Mount Bromo and stand tall at its peak?

Last updated by the developer 14 Jun 2026, 18:44 UTC.

5
playing (measured 21 Aug 2026, 20:54 UTC)
6,110,499
lifetime visits
89%
liked (7,176 👍 / 871 👎)
314,722
favourites (51.5 per 1k visits)
3 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

514072.510 August 2026 — 140 players21 August 2026 — 5 players10 August 202621 August 2026
2 measurements spanning 11 days, net -135. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:545-135
10 Aug 2026, 14:35140first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[OP] Admin
149 R$
Rainbow Carpet
69 R$
Fusion Coil
19 R$
Boombox
19 R$
Gravity Coil
9 R$
Speed Coil
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You visited Mount Bromo · other3,978,338 · 100.0% win
Crossed the Bridge · progression2,042,075 · 100.0% win
Begin Climbing · progression1,415,752 · 100.0% win
Mind the Gap · other1,403,328 · 99.5% win
Devil's Peak · other1,385,489 · 98.1% win
Even Higher · progression1,205,063 · 85.1% win
Reach the Top · progression1,063,666 · 61.6% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8914 August 2026 — 89 % liked21 August 2026 — 89 % liked24 August 2026 — 89 % liked14 August 202624 August 2026
3 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 00:1689no change
21 Aug 2026, 20:5489no change
14 Aug 2026, 00:1689first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.