Roblox RegisterIndependent record of Roblox groups Β· not affiliated with Roblox Corporation
[OG] Crossrealm πŸŒ€

[OG] Crossrealm πŸŒ€

A Roblox experience owned by Mak7 Studios.

HorrorENasymmetrical horror1 vs Allalpha

Description (written by the developer; not a statement by this register)

[ THIS GAME IS IN ALPHA ] Assymetrical Horror Game 1 vs All Inspired by Forsaken Survivor: Survive in the realms, Do Tasks to minimize the time. Killer: Kill every survivor to win. Buy classes to survive against the Killers from Cross the Realms WARNING : DATA DOESNT SAVE ON PRIVATE SERVERS IF THE OWNER OF IT HAS VIP Credits: Radio Test - @Rochas313 Oof - Happy Oofday Murderer - Murder Mystery 2 Subject_0 - party.exe TAGS (IGNORE): asymmetrical, pvp, multiplayer, survival, hunter, chase, arena, battle, escape, strategy, combat, power, ability, teamplay, stealth, killer, hunted, action, intense, horror, dark, mystery, fantasy, realm, magic, portals, dimensions, cursed, adrenaline, scary, thriller, competitive, coop, monster, villain, hero, fastpaced, skill, fight, showdown

Last updated by the developer 6 Aug 2026, 15:26 UTC.

0
playing (measured 16 Aug 2026, 15:37 UTC)
2,916
lifetime visits
87%
liked (20 πŸ‘ / 3 πŸ‘Ž)
107
favourites (36.7 per 1k visits)
4 October 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
16 Aug 2026, 15:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

VIP
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Trapped in this Hell Realm Β· welcome597 Β· 0.00% win
Alpha Tester Β· welcome91 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.