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Pass a Brainrot

Pass a Brainrot

A Roblox experience owned by [濠玩工作室].

MinigamesENtroll gamepass the itemmeme culture

Description (written by the developer; not a statement by this register)

Escape Tung Tung Tung Sahur For Brainrots! There are 20 players in a crazy circle! Pass the crying baby before the angry Tung-Tung hits you with his baseball bat! 💥 The last one standing wins! 👶 Pass the brainrot fast before it starts crying too much! 💢 Don’t get bonked by angry Tung-Tung! 💰 Earn coins every round you survive! ⚡ Use your coins to buy cool powers, troll others, or get revenge! 🎭 Unlock funny skins, dances, and silly baby effects! 💎 +25% Coins for Premium players! ❤️ Like the game for more babies and funny updates!

Last updated by the developer 17 Jul 2026, 15:16 UTC.

0
playing (measured 11 Aug 2026, 17:21 UTC)
56,246
lifetime visits
84%
liked (264 👍 / 49 👎)
506
favourites (9.0 per 1k visits)
4 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 17:210first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Infinite Cash
3,999 R$
VIP
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome44,588 · 0.00% win
First Win · progression13,351 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

84868515 August 2026 — 86 % liked25 August 2026 — 84 % liked15 August 202625 August 2026
2 measurements spanning 10 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 17:0384-2
15 Aug 2026, 16:4586first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.