Slope Scramble (π)
A Roblox experience owned by Vox Production Studio.
ObbyENparkourobstacle coursecasual
Description (written by the developer; not a statement by this register)
Welcome to Slope Scramble! π Get ready for a classic and casual obby experience that's all about fun, friends, and climbing your way to the top. Can you conquer the cheerful, winding hill and become a master scrambler? π What's inside? πΊοΈ A vibrant, colorful hill π filled with easy-to-navigate platforms and obstacles. Friendly checkpoints to save your progress πΎ and get you back in the action fast! Race against your friends π― or just chill and enjoy the simple, relaxing journey to the summit. Your adventure awaits! π Start your scramble at the very bottom, and with every step, you'll get closer to that perfect view from the top. Don't worry if you fall! Just respawn and keep on climbing. Tags: obby, difficulty, chart, obby, dco, dc, difficulty chart,difficulty chart obby, jump per difficulty chart obby, impossible obby, fun obby, easy obby, hard obby, squidingz, tower of hell, troll jump, obstacles, obstacle course, oby, parkour, parcour, course, speed run, very easy, fun, esc
Last updated by the developer 9 Dec 2025, 19:24 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 16 Aug 2026, 02:46 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization β game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenβt publicly listable.
Badge funnel
How many players have ever earned each badge β a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeβs own name and description.