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đŸŒ» Estonian VC 🔊

đŸŒ» Estonian VC 🔊

A Roblox experience owned by Tallinn, Harjumaa.

Social & hangoutETvoice chatsocial hangoutEstonian community

Description (written by the developer; not a statement by this register)

Tere tulemast Estonian VCsse! đŸ‡ȘđŸ‡Ș Tutvu uute inimestega, lĂ”butse vĂ”i lihtsalt hĂ€ngi, vesteldes teistega. Olenemata sellest, kas tahad suhelda, jagada naljakaid hetki vĂ”i lihtsalt sĂ”pradega vibeda — see on koht sinu jaoks! 💡 Ära unusta mĂ€ngu lemmikuks mĂ€rkida ja jĂ€lgida, et sa ei jÀÀks ilma uutest uuendustest ja sĂŒndmustest! 🚹 Kohtasid toksilist mĂ€ngijat vĂ”i exploiter’it? Teata neist mĂ€ngu kaudu. 🎧 Mikrofon on tugevalt soovitatav (tĂ€ieliku kogemuse jaoks) đŸ•¶ïž VR-tugi on olemas! 📌 Vastutusest loobumine Me ei vastuta ĂŒhegi tegevuse eest, mida mĂ€ngijad selle mĂ€ngu ajal vĂ”i vĂ€ljaspool seda ette vĂ”tavad. KĂ”igist probleemidest saab teatada mĂ€ngusisese raportsĂŒsteemi kaudu. 🧡 Tags: Estonia, Estonian, VC, Eesti, Estonian Voice, Estonian Hangout, Roblox Estonia, Eesti Community

Last updated by the developer 26 Mar 2026, 13:12 UTC.

0
playing (measured 15 Aug 2026, 19:21 UTC)
3,798
lifetime visits
66%
liked (41 👍 / 21 👎)
63
favourites (16.6 per 1k visits)
4 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 19:210first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
99 R$
5x Raha
40 R$
Raadio
30 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Tere Tulemast! · welcome3,269 · 0.00% win
Obby LÀbitud! · progression44 · 0.00% win
777 · other9 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

64666518 August 2026 — 64 % liked7 October 2026 — 66 % liked18 August 20267 October 2026
2 measurements spanning 50 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 64–66 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
7 Oct 2026, 09:0166+2
18 Aug 2026, 04:4564first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.