[NEW ENDING] Irregular Show [HORROR]
A Roblox experience owned by horror games creative.
HorrorENfan-madeRegular Showmultiple endings
[NEW ENDING] Irregular Show [HORROR] is a horror experience created on 2025-10-04. The game has recorded 1,214,310 lifetime visits and 16,376 favorites. Currently, zero users are playing. The title holds a 39% like percentage. It is categorized under the horror genre.
Description (written by the developer; not a statement by this register)
Your job is simple: do whatever Ben tells you… or else. Complete tasks, help Mord and Rig around the house, and—whatever you do—don’t look in the mirror. Good luck, and have a great first day at the park! 🎁 Join our Horror Games Creative Group for special in-game rewards! 🎁 ✨ Can you find all FIVE endings? Replay to earn both exclusive badges! ✨ 🧩 Having trouble surviving? Visit the store for helpful perks! 🧩 👍 If you enjoyed the game, don’t forget to Like and Favorite to show your support! 👍 ⭐ LIKE + FAVORITE to help unlock Part 2! ⭐ Tags: regular show, horror, irregular show, Gumball [HORROR], Midnight Cleaners, Burger Boy, Gumball Horror, Midnight School, Midnight Massacre, The Night Shift, Midnight Horror, Midnight Diner, Horror, Scary, Story, Simpsons [HORROR] ⚠️ This game is a fan-made project and is not affiliated with or endorsed by any existing parties. All names and characters are used in a fictional and transformative context.
Last updated by the developer 2 Jun 2026, 13:21 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 04:36 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 16:07 | 39 | no change |
| 24 Aug 2026, 14:02 | 39 | no change |
| 14 Aug 2026, 14:01 | 39 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.