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RNG Gear Fight ⚔️

RNG Gear Fight ⚔️

A Roblox experience owned by Softv1se Studios.

Fighting & PvPENRNG mechanicsPvP combatGear collection

Description (written by the developer; not a statement by this register)

Welcome to RNG Gear Fight ⚔️ 🎲 Get a RANDOM Gear ⚔️ FIGHT others 👑 WIN games 🎮 Play different gamemodes, special events and more! Like [👍] and favorite [⭐] game for more updates! Join the GROUP for exclusive rewards 🍀 50+ gears and 10+ gamemodes available, with more coming every week! ⚔️

Last updated by the developer 31 Jul 2026, 12:43 UTC.

0
playing (measured 10 Aug 2026, 15:01 UTC)
45,627
lifetime visits
73%
liked (30 👍 / 11 👎)
1,354
favourites (29.7 per 1k visits)
5 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP 👑
189 R$
3X Luck
119 R$
Upgraded Dailys
99 R$
4X Vote
79 R$
2x XP
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Played RNG Gear Fight ⚔️ · other37,785 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7315 August 2026 — 73 % liked25 September 2026 — 73 % liked15 August 202625 September 2026
2 measurements spanning 40 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 72–74 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Sept 2026, 00:3373no change
15 Aug 2026, 19:0573first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.