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Happy Ghost

Happy Ghost

A Roblox experience owned by The guigui's.

HorrorENhorrorhide-and-seekmystery

Description (written by the developer; not a statement by this register)

🕵️‍♀️ A classmate has disappeared... You and your friends set out to find her, but find yourself trapped in a place you should never have set foot in... 👻 🔦 Hide under structures to avoid ghost monsters. 🎮 Controls: • C for crouching • B for emotes ⚠️ VERSION 1 – May contain bugs. 🎉 This is our very first game! Support us by playing to unlock more Happy Ghost content and discover our future games. 📬 Join our community server to give us feedback and help us improve! 💬

Last updated by the developer 10 Jul 2026, 20:01 UTC.

0
playing (measured 11 Aug 2026, 00:48 UTC)
5,944
lifetime visits
94%
liked (68 👍 / 4 👎)
78
favourites (13.1 per 1k visits)
5 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 00:480first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Unlock Cosmetics (Legendary's ONLY)
699 R$
VIP !
299 R$
More Luck
199 R$
More Earning
199 R$
Skip Spin [ PERMANENT ]
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome2,318 · 100.0% win
Play the Chapter 1 ! · progression1,324 · 66.7% win
Chapter 1 Finished ! · progression64 · 0.00% win
But, who was there... · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.