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My Brainrot Miners πŸ’Ž

My Brainrot Miners πŸ’Ž

A Roblox experience owned by Anatidae's QUACK!.

TycoonENidleminingbrainrot

My Brainrot Miners πŸ’Ž is a tycoon experience created on 2025-10-05. It has accumulated 665,695 lifetime visits and holds 1,514 favorites. The title maintains a 95% like percentage. Currently, zero users are playing the game. The description highlights mechanics involving buying, hatching, and upgrading brainrot entities to mine ores and earn cash.

Description (written by the developer; not a statement by this register)

🧠 Welcome to Mining Brainrots! ⛏️ πŸ’€ YOUR BRAINROTS DO THE MINING EVEN WHILE YOU SLEEP! πŸ’Έ πŸ₯š Buy & Hatch Brainrots β€” Get Brainrot eggs from the conveyor, hatch them, and watch them start mining! πŸͺ¨ Place Ores & Stones β€” Buy and set down ores from the shop to keep your mine running! πŸ’Έ Earn & Upgrade β€” Use your cash to upgrade Brainrots, ORES, and your egg conveyor! 🌟 Mutations β€” Find rare mutated Brainrots which produce way more cash! πŸ’» Fully Supported β€” Play on PC, Mobile, Tablet & Console! ⚠️ Join our community to chat and flex your RAREST Brainrots!

Last updated by the developer 19 Jun 2026, 13:17 UTC.

0
playing (measured 10 Aug 2026, 20:04 UTC)
665,695
lifetime visits
95%
liked (1,640 πŸ‘ / 87 πŸ‘Ž)
1,513
favourites (2.3 per 1k visits)
5 October 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

4x Egg Speed
149 R$
Mega Egg Luck
149 R$
Auto Sell!
59 R$
VIP
49 R$
x2 Money
48 R$
2x Egg Speed
29 R$
Egg Luck
9 R$
Starterpack
7 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome Β· welcome126,892 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9514 August 2026 β€” 95 % liked3 September 2026 β€” 95 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 20:5095no change
14 Aug 2026, 18:4895first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.