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[1M] Bubble Wrap Tower

[1M] Bubble Wrap Tower

A Roblox experience owned by SATlSFYlNG STUDlOS.

SimulatorENsatisfyingclimbingleaderboards

[1M] Bubble Wrap Tower is a simulator experience created on 2025-10-05. The game has recorded 1,027,561 lifetime visits and 2,551 favorites. It maintains a 96% like percentage. Currently, zero users are playing the experience. The description highlights climbing mechanics and gear unlocks.

Description (written by the developer; not a statement by this register)

Welcome to Bubble Wrap Tower! 🧗‍♂️ Climb up the tower and pop bubble wrap! It's super satisfying! ✨ 🔓 Unlock free 🎁 gear by popping bubbles! 💥 Pop your way up the leaderboards and become the best! 🏆 Join the 👨‍👩‍👧‍👦 group and 👍 like the game for a free skip! ⏩ Tags: bubble, bubble wrap, tower, bubble tower, bubble wrap tower, troll, troll tower, admin, free admin, admin tower, free admin tower

Last updated by the developer 14 Jun 2026, 01:57 UTC.

0
playing (measured 10 Aug 2026, 17:17 UTC)
1,027,561
lifetime visits
96%
liked (3,982 👍 / 169 👎)
2,548
favourites (2.5 per 1k visits)
5 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:170first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[OP] Admin Commands
299 R$
[50% OFF] Laser Gun
179 R$
[50% OFF] Rainbow Carpet
179 R$
Rainbow Slap Hand
79 R$
2X Pops
79 R$
2x Wins
49 R$
[OP] Speed Coil
49 R$
Slap Hand
29 R$
Rainbow Bubbles
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome688,839 · 0.00% win
The Bane of Bubble Wrap · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9614 August 2026 — 96 % liked23 October 2026 — 96 % liked14 August 202623 October 2026
2 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 18:2096no change
14 Aug 2026, 15:2096first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.