Roblox RegisterIndependent record of Roblox groups Β· not affiliated with Roblox Corporation
[🍯] Honey SLAP Tower

[🍯] Honey SLAP Tower

A Roblox experience owned by Qeep.

ObbyENASMRParkourTower Climbing

Description (written by the developer; not a statement by this register)

🍯 Welcome to the Honey SLAP Tower! 🐝 Jump, land, and climb your way up a tower made almost entirely of honey blocks. Every block makes a satisfying sound! Feel the sticky sweetness as you dodge drips and test your parkour skills in this relaxing yet challenging ASMR adventure. ✨ Features: β€’ ASMR honey blocks that make every jump sound amazing 🎢 β€’ Smooth, fun parkour gameplay 🧱 β€’ Bright, sticky honey-themed world 🍯 β€’ Can you reach the top without getting stuck? Tags: ASMR, Parkour, Honey, Tower, Slap, Obby, Jumping, Relaxing, Challenge, Fun

Last updated by the developer 26 Dec 2025, 18:30 UTC.

0
playing (measured 12 Aug 2026, 13:20 UTC)
2,104
lifetime visits
94%
liked (15 πŸ‘ / 1 πŸ‘Ž)
6
favourites (2.9 per 1k visits)
5 October 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 13:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Void Glove
139 R$
Rainbow Glove
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! Β· welcome849 Β· 0.00% win
Finished! Β· progression18 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.