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🩸Generic Blood Ragdoll Fighting

🩸Generic Blood Ragdoll Fighting

A Roblox experience owned by BloodSplatter12.

Fighting & PvPENragdoll physicsmelee combatgore

🩸Generic Blood Ragdoll Fighting is a fighting-pvp experience created on 2025-10-05. It currently has 5299 players online. The game has accumulated 72,195,636 lifetime visits and 132,744 favorites. User engagement shows an 83% like percentage. The title indicates features involving blood, ragdoll physics, and melee combat.

Description (written by the developer; not a statement by this register)

🩸/ Bloody sword fighting, with advanced blood and ragdoll physics! ⚔️ Features: -🩸 Blood NPCs -💥 Bloody Fighting -🔥 Many Melee Weapons Join The Group! https://www.roblox.com/communities/841193265/BloodSplatter12 blood, ragdoll, euphoria, fighting , pvp, pve, sword, gore, bleed, fight, bloody ragdoll, blood fight, euphoria physics

Last updated by the developer 3 Sept 2026, 21:42 UTC.

3,164
playing (measured 5 Sept 2026, 06:50 UTC)
81,578,410
lifetime visits
84%
liked (124,896 👍 / 23,360 👎)
156,386
favourites (1.9 per 1k visits)
5 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1,8266,6004,2133,16410 August 20265 September 2026
345 measurements spanning 26 days, net +1,169. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 1,110–7,316 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 345
Measured (UTC)PlayersChange
5 Sept 2026, 06:503,164+7
5 Sept 2026, 05:503,157-46
5 Sept 2026, 04:503,203-165
5 Sept 2026, 03:503,368-259
5 Sept 2026, 02:503,627-63
5 Sept 2026, 01:503,690+167
5 Sept 2026, 00:503,523+422
4 Sept 2026, 23:503,101+44
4 Sept 2026, 22:503,057-245
4 Sept 2026, 21:503,302-100
4 Sept 2026, 20:503,402-143
4 Sept 2026, 19:503,545-391
4 Sept 2026, 18:503,936+122
4 Sept 2026, 17:503,814-217
4 Sept 2026, 16:504,031+34
4 Sept 2026, 15:503,997-30
4 Sept 2026, 14:504,027+50
4 Sept 2026, 13:503,977+248
4 Sept 2026, 12:503,729+318
4 Sept 2026, 11:503,411first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[OP] MINIGUN 💣💥
1,279 R$
[OP] FLAMETHROWER🔥
579 R$
[OP] M4A1 GUN🎯
289 R$
[15% OFF] DEAGLE GUN🎯
249 R$
[35% OFF] PISTOL GUN💥
219 R$
[OP] ADMIN SWORD 💪
149 R$
[25% OFF] LIGHTSABER⚡
89 R$
[35% OFF] Chainsaw 🪚
85 R$
[45% OFF] SLAP WEAPON💥
75 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

🩸Generic Blood Ragdoll Fighting · other24,253,932 · 89.4% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8421 August 20265 September 2026
346 measurements spanning 14 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–85 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 346
Measured (UTC)% likedChange
5 Sept 2026, 06:5084no change
5 Sept 2026, 05:5084no change
5 Sept 2026, 04:5084no change
5 Sept 2026, 03:5084no change
5 Sept 2026, 02:5084no change
5 Sept 2026, 01:5084no change
5 Sept 2026, 00:5084no change
4 Sept 2026, 23:5084no change
4 Sept 2026, 22:5084no change
4 Sept 2026, 21:5084no change
4 Sept 2026, 20:5084no change
4 Sept 2026, 19:5084no change
4 Sept 2026, 18:5084no change
4 Sept 2026, 17:5084no change
4 Sept 2026, 16:5084no change
4 Sept 2026, 15:5084no change
4 Sept 2026, 14:5084no change
4 Sept 2026, 13:5084no change
4 Sept 2026, 12:5084no change
4 Sept 2026, 11:5084first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.