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🩸Generic Blood Ragdoll Fighting

🩸Generic Blood Ragdoll Fighting

A Roblox experience owned by BloodSplatter12.

Fighting & PvPENragdoll physicsmelee combatgore

Generic Blood Ragdoll Fighting is a fighting-pvp game from 2025 featuring sword combat with blood effects and ragdoll physics. It has 90,856,698 lifetime visits and 171,974 favorites. 85 percent of ratings are likes, and 2,762 players are online.

Description (written by the developer; not a statement by this register)

🩸/ Bloody sword fighting, with advanced blood and ragdoll physics! ⚔️ Features: -🩸 Blood NPCs -💥 Bloody Fighting -🔥 Many Melee Weapons Join The Group! https://www.roblox.com/communities/841193265/BloodSplatter12 blood, ragdoll, euphoria, fighting , pvp, pve, sword, gore, bleed, fight, bloody ragdoll, blood fight, euphoria physics

Last updated by the developer 25 Oct 2026, 19:32 UTC.

2,179
playing (measured 26 Oct 2026, 12:50 UTC)
94,581,365
lifetime visits
85%
liked (144,785 👍 / 26,086 👎)
180,425
favourites (1.9 per 1k visits)
5 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

8223,7592,290.52,1795 October 202626 October 2026
500 measurements spanning 21 days, net +222. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 381–4,200 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
26 Oct 2026, 12:502,179+100
26 Oct 2026, 11:502,079+244
26 Oct 2026, 10:501,835+111
26 Oct 2026, 09:501,724+86
26 Oct 2026, 08:501,638+72
26 Oct 2026, 07:501,566+79
26 Oct 2026, 06:501,487+68
26 Oct 2026, 05:501,419+15
26 Oct 2026, 04:501,404-133
26 Oct 2026, 03:501,537-175
26 Oct 2026, 02:501,712-180
26 Oct 2026, 01:501,892-30
26 Oct 2026, 00:501,922+159
25 Oct 2026, 23:501,763-280
25 Oct 2026, 22:502,043-112
25 Oct 2026, 21:502,155-222
25 Oct 2026, 20:502,377-289
25 Oct 2026, 19:502,666-372
25 Oct 2026, 18:503,038-135
25 Oct 2026, 17:503,173first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[OP] MINIGUN 💣💥
1,279 R$
[OP] FLAMETHROWER🔥
579 R$
[OP] M4A1 GUN🎯
289 R$
[15% OFF] DEAGLE GUN🎯
249 R$
[35% OFF] PISTOL GUN💥
219 R$
[OP] ADMIN SWORD 💪
149 R$
[25% OFF] LIGHTSABER⚡
89 R$
[35% OFF] Chainsaw 🪚
85 R$
[45% OFF] SLAP WEAPON💥
75 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

🩸Generic Blood Ragdoll Fighting · other26,126,439 · 59.4% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

848584.521 August 202626 October 2026
1561 measurements spanning 66 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–85 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1561
Measured (UTC)% likedChange
26 Oct 2026, 12:5085no change
26 Oct 2026, 11:5085no change
26 Oct 2026, 10:5085no change
26 Oct 2026, 09:5085no change
26 Oct 2026, 08:5085no change
26 Oct 2026, 07:5085no change
26 Oct 2026, 06:5085no change
26 Oct 2026, 05:5085no change
26 Oct 2026, 04:5085no change
26 Oct 2026, 03:5085no change
26 Oct 2026, 02:5085no change
26 Oct 2026, 01:5085no change
26 Oct 2026, 00:5085no change
25 Oct 2026, 23:5085no change
25 Oct 2026, 22:5085no change
25 Oct 2026, 21:5085no change
25 Oct 2026, 20:5085no change
25 Oct 2026, 19:5085no change
25 Oct 2026, 18:5085no change
25 Oct 2026, 17:5085first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.