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Grow Brainrot Tower

Grow Brainrot Tower

A Roblox experience owned by La La Labs.

TycoonENincrementalidlememe

Grow Brainrot Tower is a tycoon experience created on 2025-10-05. It has recorded 1,046,095 lifetime visits and 1,857 favorites. The game holds a 98% like percentage. Currently, zero players are active. The experience supports PC, mobile, tablet, and console platforms with full controller compatibility.

Description (written by the developer; not a statement by this register)

GROW A BRAINROT TOWER 💤 GROWS WHILE YOU SLEEP! 🧠 Collect Brainrots ➡️ They build the tower for you! 🚀 Reach SPACE and beyond! 💸 Upgrade your Brainrots to earn faster! 🌟 Discover rare Brainrots with special powers! 💻 Play Anywhere — Works on PC, Mobile, Tablet & Console. Full Controller Support! ⚠️ Join our community to trade more! Only trade using the in-game trade system.

Last updated by the developer 18 Feb 2026, 08:49 UTC.

0
playing (measured 10 Aug 2026, 17:53 UTC)
1,046,095
lifetime visits
98%
liked (4,096 👍 / 83 👎)
1,859
favourites (1.8 per 1k visits)
5 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Mega Egg Luck
599 R$
x2 Egg Speed
149 R$
VIP
99 R$
Egg Luck
7 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9814 August 2026 — 98 % liked24 August 2026 — 98 % liked23 September 2026 — 98 % liked23 October 2026 — 98 % liked14 August 202623 October 2026
4 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–99 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 18:0798no change
23 Sept 2026, 18:0498no change
24 Aug 2026, 15:1598no change
14 Aug 2026, 15:0898first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.