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FREE VIP MOUNT SPRINTER

FREE VIP MOUNT SPRINTER

A Roblox experience owned by HypeSociety.

ObbyENmountain themecheckpoint progressionauto-save

FREE VIP MOUNT SPRINTER is an obby experience created on 2025-10-05. It currently has 24 players and 1,686,990 lifetime visits. The game holds 46,054 favorites and maintains a 57% like percentage.

Description (written by the developer; not a statement by this register)

🏔️ SPRINTER | 20 Checkpoints Welcome to เนโวรา, an exciting mountain obby with 15 unique checkpoints! Climb through challenging trails, master every obstacle, and reach the summit. 🌄 Features 🏔️20 Fun Checkpoints ⚡ Smooth & Easy Gameplay 👥 Play with Friends 💾 Progress Automatically Saved 🔄 Frequent Updates & New Content Can you conquer every checkpoint and make it to the top? Challenge yourself and become a true mountain climber!

Last updated by the developer 9 Aug 2026, 23:06 UTC.

24
playing (measured 10 Aug 2026, 19:16 UTC)
1,686,990
lifetime visits
60%
liked (2,164 👍 / 1,451 👎)
46,134
favourites (27.3 per 1k visits)
5 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:160first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

371wClaay · other709,603 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

576058.514 August 2026 — 57 % liked24 August 2026 — 58 % liked3 September 2026 — 59 % liked13 September 2026 — 59 % liked23 September 2026 — 59 % liked3 October 2026 — 60 % liked13 October 2026 — 60 % liked23 October 2026 — 60 % liked14 August 202623 October 2026
8 measurements spanning 70 days, net +3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 57–60 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 13:5160no change
13 Oct 2026, 13:5160no change
3 Oct 2026, 13:5060+1
23 Sept 2026, 13:4959no change
13 Sept 2026, 13:3759no change
3 Sept 2026, 13:3559+1
24 Aug 2026, 11:0758+1
14 Aug 2026, 11:0757first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.