Career Line
A Roblox experience owned by Dummy Studios "DS".
ObbyENphysics-basedobstacle courseoffice theme
Description (written by the developer; not a statement by this register)
You're an intern on your last day of work, and a series of absurd events has destroyed the office. The floor is lava (or, in this case, covered in confidential paperwork you can't touch). Your only way to get around is on office chairs. Traverse the chaos, make it to the time clock, and don't lose your one valuable item: your company badge. How "Chair Walking" Works: The player doesn't walk. They must push, pull, align, and jump between different types of chairs (swivel chairs, fixed chairs, reception couches) to create a safe path over the office mess. The physics are exaggerated and unstable, making every move a comical yet tense challenge. The Limited Work Item: Your access badge. It hangs from your neck and swings wildly with your movements. If you fall or make a move that's too jerky, the lanyard can snap, and the badge will fall to the floor, resulting in a "game over." You have a limited number of pieces of tape (3 in total) to mend the lanyard if it's about to break, requirin
Last updated by the developer 15 May 2026, 02:27 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 05:33 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.