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Missing Kids Vs Monsters

Missing Kids Vs Monsters

A Roblox experience owned by Barely Enough Games.

SurvivalENbase buildingPvE combatsurvival

Missing Kids Vs Monsters is a survival experience created on October 6, 2025. The game has accumulated 8,206,455 lifetime visits and 457,796 favorites. Currently, seven players are active. The title holds a 65% like percentage. Players engage in building, mining, and weapon experimentation within the survival genre.

Description (written by the developer; not a statement by this register)

What team will you choose? 💣 Build, mine, and experiment with different weapons 🛡️ Play with your friends and make your base unraidable! ⭐ Support the game by leaving a like & favorite

Last updated by the developer 12 Mar 2026, 20:08 UTC.

7
playing (measured 10 Aug 2026, 20:01 UTC)
8,206,455
lifetime visits
65%
liked (1,368 👍 / 736 👎)
458,129
favourites (55.8 per 1k visits)
6 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:0112first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Minigun (Permanent)
899 R$
Rainbow Carpet
699 R$
Sniper (Permanent)
249 R$
MVP
200 R$
Medkit (Permanent)
169 R$
VIP
129 R$
Respawn Immediately
129 R$
Gravity Coil (Permanent)
99 R$
Starterpack
59 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6513 August 2026 — 65 % liked23 August 2026 — 65 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 64–66 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 21:4565no change
13 Aug 2026, 21:3865first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.