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[Beta]ColorCraft

[Beta]ColorCraft

A Roblox experience owned by ColorCraft.

Sandbox & buildingENsandboxbuildingcreative

Description (written by the developer; not a statement by this register)

🎮 Game Title: ColorCraft: Beta Edition 🧱 Description: Welcome to ColorCraft, a creative sandbox where you can build anything you imagine using colorful blocks! 🌈 Grab your favorite color, place blocks freely, and create your own world — from cozy houses to epic castles! 🏠🏰 This is the Beta version, so we’re still improving the experience — expect updates, new features, and more vibrant colors soon! 🚀 💡 Features: ✨ Free building with colorful blocks 🎨 Infinite creativity — no limits! 👷‍♂️ Build solo or with friends 🧩 Smooth and satisfying block placement 🧭 Status: 🧪 Beta version — testing & feedback welcome! Your ideas will help shape the final version! 💬 🔥 Join now and start building your dream world!

Last updated by the developer 10 Nov 2025, 01:54 UTC.

0
playing (measured 17 Aug 2026, 12:35 UTC)
27,507
lifetime visits
81%
liked (17 👍 / 4 👎)
3,862
favourites (140.4 per 1k visits)
6 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
17 Aug 2026, 12:350first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

RainbowCarpet
500 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome15,925 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.