Ghost Infection [TESTING]
A Roblox experience owned by Οblivion.
HorrorENinfectionsurvivalasymmetric multiplayer
Description (written by the developer; not a statement by this register)
[TESTING] New game is in testing. Expect bugs 👻 Ghost Infection! 💥 😱 RUN! HIDE! SURVIVE! 😱 A mysterious ghost is on the loose... will you escape, or become one of them? 👀 🟢 Humans 🏃 Run away from the ghosts! 🛡️ Use awesome abilities to survive! ⏰ Stay alive until the timer ends to WIN! 👻 Ghosts 💨 Chase down every human! ⚡ Use abilities to hunt your prey! 🦠 Every human you catch turns into a GHOST and joins your team! 🎮 How It Works 👻 1 player starts as the Ghost. 🧍 Everyone else starts as Humans. 💀 When a human gets caught, they become a Ghost! 🏆 If every human gets infected, the Ghosts win! ⏰ If even one human survives until time runs out, the Humans win! ✨ Features ⚡ Unique Human & Ghost abilities! 🗺️ Fun maps with tons of hiding spots! 😂 Silly, cartoony gameplay (NOT a horror game!) 🎉 Fast-paced rounds full of surprises! 👥 Play with your friends! 👍 LIKE ⭐ FAVORITE ❤️ FOLLOW to support the game and stay tuned for awesome updates!
Last updated by the developer 7 Aug 2026, 19:33 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 19:18 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 27 Aug 2026, 15:03 | 65 | +8 |
| 17 Aug 2026, 15:01 | 57 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.