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Ghost Infection [TESTING]

Ghost Infection [TESTING]

A Roblox experience owned by Οblivion.

HorrorENinfectionsurvivalasymmetric multiplayer

Description (written by the developer; not a statement by this register)

[TESTING] New game is in testing. Expect bugs 👻 Ghost Infection! 💥 😱 RUN! HIDE! SURVIVE! 😱 A mysterious ghost is on the loose... will you escape, or become one of them? 👀 🟢 Humans 🏃 Run away from the ghosts! 🛡️ Use awesome abilities to survive! ⏰ Stay alive until the timer ends to WIN! 👻 Ghosts 💨 Chase down every human! ⚡ Use abilities to hunt your prey! 🦠 Every human you catch turns into a GHOST and joins your team! 🎮 How It Works 👻 1 player starts as the Ghost. 🧍 Everyone else starts as Humans. 💀 When a human gets caught, they become a Ghost! 🏆 If every human gets infected, the Ghosts win! ⏰ If even one human survives until time runs out, the Humans win! ✨ Features ⚡ Unique Human & Ghost abilities! 🗺️ Fun maps with tons of hiding spots! 😂 Silly, cartoony gameplay (NOT a horror game!) 🎉 Fast-paced rounds full of surprises! 👥 Play with your friends! 👍 LIKE ⭐ FAVORITE ❤️ FOLLOW to support the game and stay tuned for awesome updates!

Last updated by the developer 7 Aug 2026, 19:33 UTC.

0
playing (measured 10 Aug 2026, 19:18 UTC)
7,555
lifetime visits
65%
liked (33 👍 / 18 👎)
102
favourites (13.5 per 1k visits)
6 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
400 R$
2nd Life
300 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

57656117 August 2026 — 57 % liked27 August 2026 — 65 % liked17 August 202627 August 2026
2 measurements spanning 10 days, net +8. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 56–66 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Aug 2026, 15:0365+8
17 Aug 2026, 15:0157first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.