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(Linear) Mechanical Keyboard Tower

(Linear) Mechanical Keyboard Tower

A Roblox experience owned by Kerupuk Udang.

ObbyENTower ObbyMechanical KeyboardParkour

(Linear) Mechanical Keyboard Tower is an obby experience created on 2025-10-06. It has recorded 15,989,180 lifetime visits and 5,668 favorites. The experience holds an 89% like percentage with one player currently active. The game features a tower climb mechanic using mechanical keyboard keycaps and unique server-generated letters.

Description (written by the developer; not a statement by this register)

UPDATE! Custom Color Keyboard [Gamepass!] (It's free temporarily when you are Top 1-3 for playtime.) If you have feedback or found some bug, please tell us in group wall "Kerupuk Udang", Welcome to Mechanical Keyboard Tower! Climb a tower made of tactile keycaps from real mechanical keyboards! Hear satisfying clicky blue switch sounds and reach higher floors—checkpoints help you during the run, but progress resets when you leave. Each server has unique keycap letters, generated automatically! Inspired By Clicky Keyboard Tower Tags: Mechanical Keyboard Tower, Tower Obby, Obby Tower, Parkour, Obby, Clicky, Keyboard, Blue Switch, Tactile, Challenge

Last updated by the developer 18 Nov 2025, 14:52 UTC.

1
playing (measured 10 Aug 2026, 16:06 UTC)
15,989,180
lifetime visits
89%
liked (1,700 👍 / 216 👎)
5,667
favourites (0.4 per 1k visits)
6 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:060first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin
249 R$
Custom Color Keyboard
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome9,526,669 · 0.00% win
Completed Tower · progression1,729,335 · 18.2% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8913 August 2026 — 89 % liked23 August 2026 — 89 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 17:3489no change
13 Aug 2026, 17:3289first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.