Superforest 🧚♀️🫧
A Roblox experience owned by Superforest.
TycoonENforest buildingresource managementcooperative gameplay
Superforest 🧚♀️🫧 is a tycoon experience created on 2025-10-06. The game currently has 293 players online. It has accumulated 12,612,835 lifetime visits and 38,954 favorites. User engagement metrics show a 95% like percentage. The description highlights forest building, tree planting, and mutation mechanics.
Description (written by the developer; not a statement by this register)
🌱💚✨ Play. Grow. Reforest the World! ✨💚🌳 Welcome to Superforest! Build the forest of your dreams with friends! A magical forest-building adventure awaits. What you do: 🧱 Build your forest. Buy and place soil tiles, create your perfect forest layout. 🌱 Plant magical trees. Plant seeds, grow trees over time, and unlock rarer species as your forest expands. 🧬 Find mutations. Harvests mutate during weather changes & magical events 🍒 Harvest and earn. Collect orbs, harvest fruits, sell at the market, and reinvest to grow faster, bigger, and rarer. 🐾 Collect pets. Unlock powerful companions to help your forest grow. Work together and boost growth and harvest for everyone: ✨ Contribute potions into the Spirit Well to trigger a magical Time Surge! 🌳 Offer harvest to the Mother Tree shrine to stoke the enchanted fire! 🧙 Witching hour happens every night, defend your forest from thieves or share your bounty, the choice is yours! 🔄 Superforest is in beta and active development.
Last updated by the developer 23 Aug 2026, 12:13 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 24 Aug 2026, 18:50 | 244 | +13 |
| 24 Aug 2026, 17:50 | 231 | -29 |
| 24 Aug 2026, 16:50 | 260 | -28 |
| 24 Aug 2026, 15:50 | 288 | -1 |
| 24 Aug 2026, 14:50 | 289 | +1 |
| 24 Aug 2026, 13:50 | 288 | +24 |
| 24 Aug 2026, 12:50 | 264 | +3 |
| 24 Aug 2026, 11:50 | 261 | +22 |
| 24 Aug 2026, 10:50 | 239 | +6 |
| 24 Aug 2026, 09:50 | 233 | -1 |
| 24 Aug 2026, 08:50 | 234 | -8 |
| 24 Aug 2026, 07:50 | 242 | -7 |
| 24 Aug 2026, 06:50 | 249 | -20 |
| 24 Aug 2026, 05:50 | 269 | -22 |
| 24 Aug 2026, 04:50 | 291 | +21 |
| 24 Aug 2026, 03:50 | 270 | -23 |
| 24 Aug 2026, 02:50 | 293 | +3 |
| 24 Aug 2026, 01:50 | 290 | -13 |
| 24 Aug 2026, 00:50 | 303 | -4 |
| 23 Aug 2026, 23:50 | 307 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 18:50 | 95 | no change |
| 24 Aug 2026, 17:50 | 95 | no change |
| 24 Aug 2026, 16:50 | 95 | no change |
| 24 Aug 2026, 15:50 | 95 | no change |
| 24 Aug 2026, 14:50 | 95 | no change |
| 24 Aug 2026, 13:50 | 95 | no change |
| 24 Aug 2026, 12:50 | 95 | no change |
| 24 Aug 2026, 11:50 | 95 | no change |
| 24 Aug 2026, 10:50 | 95 | no change |
| 24 Aug 2026, 09:50 | 95 | no change |
| 24 Aug 2026, 08:50 | 95 | no change |
| 24 Aug 2026, 07:50 | 95 | no change |
| 24 Aug 2026, 06:50 | 95 | no change |
| 24 Aug 2026, 05:50 | 95 | no change |
| 24 Aug 2026, 04:50 | 95 | no change |
| 24 Aug 2026, 03:50 | 95 | no change |
| 24 Aug 2026, 02:50 | 95 | no change |
| 24 Aug 2026, 01:50 | 95 | no change |
| 24 Aug 2026, 00:50 | 95 | no change |
| 23 Aug 2026, 23:50 | 95 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.