🌍 REZ Frontier: Expedition Two [Beta] 🚀
A Roblox experience owned by YManDu Games.
RacingENcooperativeaction RPGsci-fi
Description (written by the developer; not a statement by this register)
CONTROLS 🖱️ Left Mouse / 🎮 Right Trigger: Attack 🖱️ Right Mouse: Toggle Camera Lock 🔹 Q / 🎮 Left Trigger: Fragment Ultimate ⚡ F / 🎮 Left Bumper: Class Technique 🛡️ HU: Guard & Perfect Parry 🌀 RA: Roll & Perfect Dodge 💣 FO: Cancel spells into REZ Bombs Major update coming soon! Join our community! 🚨 NEW MODE RELEASED! 🌄 FRONTIER MODE 👥 16-PLAYER FREE ROAMING Looking for a challenge?! 🌍 REZ Frontier is a cooperative action RPG built around teamwork, precise combat, and skill expression instead of Stat Grinds! Enemies are stronger. Environments are more dangerous. Success comes from coordinating abilities, positioning, and timing with other players. 🤝 Party up recommended! 👥 2–4 players strongly recommended! ⚔️ 3 Classes To Master 🌌 20 years ago, Expedition One discovered our new home: Rez Sigma. 🚀 We arrived with Expedition Two. ❓ Expedition One was gone. 🎮 FULL CONTROLLER AND MOBILE SUPPORT
Last updated by the developer 3 Aug 2026, 23:03 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 12 Aug 2026, 22:01 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 16 Oct 2026, 09:48 | 76 | -1 |
| 6 Oct 2026, 09:48 | 77 | no change |
| 26 Sept 2026, 09:47 | 77 | +2 |
| 6 Sept 2026, 09:36 | 75 | no change |
| 17 Aug 2026, 09:33 | 75 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.