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DISHONORED | BETA#2472

DISHONORED | BETA#2472

A Roblox experience owned by sparky's games.

Fighting & PvPENmelee combatmultiplayerleaderboard

Description (written by the developer; not a statement by this register)

DISHONORED is a supported version of |/ENRAGED made by @opj7636. - Mobile & Console Playability FULLY Accessible. - PC/Console Controls found in Options :) shift-lock is recommended. Fight in a bloody 20 Player Lobby, choosing between, FFA, TDM, and other game modes. Randomized melee weapons as you try to get to the top of the leaderboard, win by shedding the most blood. - Join the Communications Server to report any Bugs or Bad Actors! -

Last updated by the developer 14 Jun 2026, 08:54 UTC.

0
playing (measured 12 Aug 2026, 00:30 UTC)
165,677
lifetime visits
64%
liked (474 👍 / 267 👎)
2,091
favourites (12.6 per 1k visits)
6 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 00:300first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

DISHONORED.. AGAIN. · other47,840 · 0.00% win
ANIMAL SPEAKER · other425 · 0.00% win
HELMET COLLECTOR · collection37 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6415 August 2026 — 64 % liked25 August 2026 — 64 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 63–65 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 06:2364no change
15 Aug 2026, 06:2364first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.