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+1 Speed Jelly Keyboard Escape | Underwater & Sea

+1 Speed Jelly Keyboard Escape | Underwater & Sea

A Roblox experience owned by Modded Nights.

The Roblox experience +1 Speed Jelly Keyboard Escape | Underwater & Sea was created on 2025-10-07. It has accumulated 888,932 lifetime visits, 70,411 favorites, and a 94% like percentage. Currently, zero users are playing the game. The genre field is not specified in the available data.

Last updated by the developer 9 Aug 2026, 22:26 UTC.

0
playing (measured 10 Aug 2026, 18:01 UTC)
888,932
lifetime visits
94%
liked (2,002 👍 / 136 👎)
70,404
favourites (79.2 per 1k visits)
7 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:011first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Speed Multiplier [Tier 12]
1,375 R$
Admin Trail
1,299 R$
Speed Multiplier [Tier 11]
949 R$
Infinity Trail
779 R$
Speed Multiplier [Tier 10]
649 R$
Godly Trail
479 R$
Speed Multiplier [Tier 9]
449 R$
Supernova Trail
429 R$
Gravity Coil
349 R$
Void Trail
319 R$
Speed Multiplier [Tier 8]
299 R$
Cosmic Trail
229 R$
Speed Multiplier [Tier 7]
199 R$
Slap Tool
179 R$
Galaxy Trail
159 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9414 August 2026 — 94 % liked23 October 2026 — 94 % liked14 August 202623 October 2026
2 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 19:3394no change
14 Aug 2026, 16:3794first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.