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πŸ”Ž Find The Brainrot

πŸ”Ž Find The Brainrot

A Roblox experience owned by Find Brainrots.

PuzzleENhidden-objectbrainrotmeme

Find The Brainrot is a puzzle experience created on 2025-10-07. It has accumulated 1,585,019 lifetime visits and 59,102 favorites. The game holds a 58% like percentage. Currently, zero users are playing. The title includes an emoji prefix. It is available across multiple device platforms.

Description (written by the developer; not a statement by this register)

πŸ‘‹ Welcome to Find The Brainrot a fun and challenging hidden-object game where your goal is simple: find and press the hidden brainrot in each stage. πŸ‘ Don’t forget to like and favorite the game for more updates πŸ’» Available on Desktop, Mobile, Tablet and Console!

Last updated by the developer 24 Jan 2026, 22:17 UTC.

0
playing (measured 11 Aug 2026, 06:20 UTC)
1,585,019
lifetime visits
58%
liked (122 πŸ‘ / 87 πŸ‘Ž)
59,097
favourites (37.3 per 1k visits)
7 October 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 06:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Admin
799 R$
Magic Carpet
249 R$
VIP
149 R$
2x Speed
79 R$
Gravity Coil
79 R$
Speed Coil
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

5814 August 2026 β€” 58 % liked13 September 2026 β€” 58 % liked14 August 202613 September 2026
2 measurements spanning 30 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 57–59 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
13 Sept 2026, 14:0758no change
14 Aug 2026, 11:4758first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.