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SCP: Site VALT | RP FR | x2 : XP - Money

SCP: Site VALT | RP FR | x2 : XP - Money

A Roblox experience owned by studio valt.

RoleplayFRSCP FoundationRoleplayHorror

Description (written by the developer; not a statement by this register)

An SCP foundation located in the most isolated place possible, away from any human presence. A place where anomalies are confined so dangerous that their mere existence must be kept secret. It is for this reason that the Valt foundation was created in 1954 by Council O5 and by ###########. The director of the Valt facility, Mr. ######, runs the site with a cold and methodical hand. Security reaches an extreme level, guaranteed by a rapid response team named ???? as well as a security team responsible for confinement and permanent control of anomalies. The slightest mistake can cause an irreversible catastrophe. Mr. ###### has recruited several specialized scientists, able to conduct experiments on anomalies with unknown and often deadly properties. However, the entities present on this site are among the most dangerous in the country. Some are categorized as Classe Delta, extremely threatening, posing a threat.

Last updated by the developer 14 Aug 2026, 13:14 UTC.

2
playing (measured 14 Aug 2026, 13:15 UTC)
14,107
lifetime visits
63%
liked (36 👍 / 21 👎)
29
favourites (2.1 per 1k visits)
7 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 13:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

role play +
460 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

welcome to the site valt · welcome725 · 0.00% win
all DEV · other14 · 0.00% win
Kiwi Donuts · progression3 · 0.00% win
Mountain · other2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

63656416 August 2026 — 64 % liked5 September 2026 — 65 % liked15 September 2026 — 64 % liked25 September 2026 — 63 % liked16 August 202625 September 2026
4 measurements spanning 40 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 63–65 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Sept 2026, 19:2063-1
15 Sept 2026, 19:0164-1
5 Sept 2026, 19:0065+1
16 Aug 2026, 18:4964first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.