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TUBER93COOL4 FANCLUB [ update 5 ]

TUBER93COOL4 FANCLUB [ update 5 ]

A Roblox experience owned by tuber93cool4.

OtherENfan clubYouTuber tributeupdate 5

Description (written by the developer; not a statement by this register)

TUBER93! DID YOU FORGOT ABOUT THE WORLD TOUR?!?!? OWNED BY Tuber93 New Group game updated june 4 by xxmilo_catsxx

Last updated by the developer 8 Jul 2026, 22:01 UTC.

0
playing (measured 12 Aug 2026, 05:03 UTC)
2,142
lifetime visits
83%
liked (10 👍 / 2 👎)
19
favourites (8.9 per 1k visits)
7 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 05:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Let's grow a garden
800 R$
First time 600
600 R$
new eyes
400 R$
ADMIN
290 R$
80
80 R$
50 robux
50 R$
15 donater
15 R$
New and smart players
10 R$
Donate
4 R$
FIRST PLAYERS
3 R$
2 rbx
2 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You have joined · welcome0 · 0.00% win
300 visits · other0 · 0.00% win
WELCOME TO TUBERS93 FANCLUB · welcome0 · 0.00% win
200+ VISITERS · other0 · 0.00% win
You have got the admin · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

83858418 August 2026 — 85 % liked28 October 2026 — 83 % liked18 August 202628 October 2026
2 measurements spanning 70 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Oct 2026, 03:1983-2
18 Aug 2026, 19:4585first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.