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The Ravzek: Revenge

The Ravzek: Revenge

A Roblox experience owned by Arcade Studios ツ.

HorrorENhorrorsurvivalboss fight

Description (written by the developer; not a statement by this register)

Face the creature that should've never been unleashed. Use anything you can find (weapons, tools, or pure instinct) to survive the fight against The Ravzek. Every item can change your fate... have you discovered them all yet? 💀 Fight. Survive. Get Revenge. Join our group to earn 1000 points every time you join the game! https://www.roblox.com/groups/15874878 👍 Like the game! 📌 Follow for updates! 🎮 Share it with your friends!

Last updated by the developer 30 Jul 2026, 19:00 UTC.

0
playing (measured 11 Aug 2026, 08:50 UTC)
1,706
lifetime visits
97%
liked (71 👍 / 2 👎)
49
favourites (28.7 per 1k visits)
7 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 08:500first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Inf-Anomaly
80 R$
Golden Crucible Sword
60 R$
Golden Boom-Shakalaka
40 R$
Golden Baton
20 R$
Golden Chestplate
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played!758 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9719 August 2026 — 97 % liked29 August 2026 — 97 % liked19 August 202629 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
29 Aug 2026, 03:2197no change
19 Aug 2026, 02:5297first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.