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NWR: Evolved

NWR: Evolved

A Roblox experience owned by Ride the Sudrian Rails V2.

SimulatorENrailway simulationopen-world sandboxThomas the Tank Engine IP

Description (written by the developer; not a statement by this register)

Take to the rails like never before in NWR: Evolved, free-drive in yet another game inspired by Rev. Wilbert Awdry’s Railway Series. Explore a living, breathing island where every line, siding, and harbor functions— and every last engine has a role to play. Drive your favorite locomotives freely across a vast partial recreation of the North Western Railway, from the busy yards of Tidmouth to the foggy cliffs of Brendam. Manage your own timetables, haul freight, pull passengers, or simply roam the rails at your own leisure, the choice is yours, enjoy! Useful Engines! is an open-world sandbox railway game where you can freely drive, explore, and work across a partial digital recreation of the Island of Sodor. Inspired by the Railway Series and TV series, it’s all about your freedom to choose what you enjoy doing.

Last updated by the developer 10 Aug 2026, 21:46 UTC.

1
playing (measured 11 Aug 2026, 01:37 UTC)
229,744
lifetime visits
82%
liked (165 👍 / 36 👎)
1,356
favourites (5.9 per 1k visits)
8 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Friend of the Railway’s Donation
500 R$
Contributor's Donation
100 R$
Supporter’s Donation
50 R$
Helper’s Donation
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

8215 August 2026 — 82 % liked4 September 2026 — 82 % liked4 October 2026 — 82 % liked14 October 2026 — 82 % liked24 October 2026 — 82 % liked15 August 202624 October 2026
5 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 07:4682no change
14 Oct 2026, 07:4582no change
4 Oct 2026, 07:3882no change
4 Sept 2026, 05:2382no change
15 Aug 2026, 03:1782first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.