cxt: the testing
A Roblox experience owned by Ida & Ishida Archives.
Fighting & PvPENmetacommunity-drivenlow-ratio
Description (written by the developer; not a statement by this register)
please dislike the game so we can reach 2% ratio ♪ i want this to be the only fighting game below a 10% ratio ♪
Last updated by the developer 20 Jun 2026, 04:56 UTC.
0
playing (measured 11 Aug 2026, 12:23 UTC)
3,502
lifetime visits
18%
liked (13 👍 / 61 👎)
58
favourites (16.6 per 1k visits)
8 October 2025
created (per Roblox)
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 12:23 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 27 Oct 2026, 11:33 | 18 | no change |
| 17 Oct 2026, 11:31 | 18 | -2 |
| 7 Oct 2026, 11:30 | 20 | -2 |
| 27 Sept 2026, 11:23 | 22 | no change |
| 17 Sept 2026, 07:04 | 22 | no change |
| 7 Sept 2026, 07:02 | 22 | no change |
| 28 Aug 2026, 06:37 | 22 | no change |
| 18 Aug 2026, 06:36 | 22 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.