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Pursuit [QOL/RELEASE]

Pursuit [QOL/RELEASE]

A Roblox experience owned by Pursuit Dev Team.

OtherEN

Description (written by the developer; not a statement by this register)

`Expect some bugs here and there but report bugs with the feedback thing if available SHUT DOWN = UPDATE

Last updated by the developer 19 Aug 2026, 20:17 UTC.

0
playing (measured 19 Aug 2026, 21:45 UTC)
674
lifetime visits
100%
liked (10 👍 / 0 👎)
10
favourites (14.8 per 1k visits)
8 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
19 Aug 2026, 21:450first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Windull Appreciation Badge · other4 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.