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Mega Escape: Brainrot Prison

Mega Escape: Brainrot Prison

A Roblox experience owned by COOL DAD fans.

ObbyENprison escapeboss fightscutscenes

Mega Escape: Brainrot Prison is an obby experience created on 2025-10-08. The game currently has 5 players online and has accumulated 967,724 lifetime visits. It holds 1,325 favorites and maintains a 50% like percentage. The experience features parkour, interactive elements, and boss fights within a prison-themed setting.

Description (written by the developer; not a statement by this register)

Do you enjoy stunning cutscenes and storylines, Obbies and parkour, or fights with monsters and bosses? Then this game is for you. This is a story about you being stuck in a prison full of brainrots. Can you avoid all the dangers and escape? Features of this game: - Entertaining parkour - Interaction - switches, levers, buttons, and clickable objects - Game map you can use to teleport. Saves your progress! - Numerous enemies - ranged, jumping, and even self-exploding - Epic boss fights - Stunning cutscenes

Last updated by the developer 31 Jul 2026, 03:13 UTC.

5
playing (measured 10 Aug 2026, 14:34 UTC)
967,724
lifetime visits
51%
liked (278 👍 / 267 👎)
1,367
favourites (1.4 per 1k visits)
8 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:346first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Minigun
1,300 R$
Admin Flight
999 R$
BFG
799 R$
Spark-SD
599 R$
Thunder-X
400 R$
Dragon Fire
350 R$
Dragon Ice
300 R$
Ice gun
250 R$
Box Glove
200 R$
Circular Saw
149 R$
Chicken Leg
99 R$
Lollipop
79 R$
Christmas Bat
49 R$
Fork
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

505150.514 August 2026 — 50 % liked24 August 2026 — 51 % liked14 August 202624 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 50–51 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 16:0051+1
14 Aug 2026, 15:5350first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.