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Bigfoot Survival

Bigfoot Survival

A Roblox experience owned by The Gang Stockholm.

SurvivalENsurvivalhorrorco-op

Bigfoot Survival is a survival experience created on 2025-10-08. It currently has 124 players online and 1,891,972 lifetime visits. The game holds 11,229 favorites and maintains a 70% like percentage. Players engage in wilderness survival mechanics within the survival genre.

Description (written by the developer; not a statement by this register)

Released 13:th April 2026 Your plane crashes deep in the Oregon wilderness. Now you and your friends must survive. Build a camp. Gather supplies. Repair the plane. Get out - before Bigfoot finds you. He's out there. You can hear branches snapping in the darkness. You can see glowing eyes watching from the treeline. Every second in these woods, you're being hunted. Choose your class and survive together: 🥾 The Hiker — Comes prepared with a flashlight and survival meals. Built for endurance. 🪓 The Lumberjack — Chops trees faster to build camp defenses. Bring the axe. 🔦 Bigfoot Tracker — Equipped with a camera stun and knows where Bigfoot's base is. 🏦 The Banker — Earns bonus premium currency, but watch out — much lower health. 🪤 Bigfoot Hunter — Carries bear traps and soda cans. Thrives when the hunt is on. Work together to repair the crashed plane. Explore the dark forest for parts and resources — but stay alert. Bigfoot roams the woods and he's getting closer.

Last updated by the developer 18 Aug 2026, 08:22 UTC.

54
playing (measured 21 Aug 2026, 20:54 UTC)
1,935,818
lifetime visits
71%
liked (1,349 👍 / 558 👎)
12,156
favourites (6.3 per 1k visits)
8 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

5411383.510 August 2026 — 113 players21 August 2026 — 54 players10 August 202621 August 2026
2 measurements spanning 11 days, net -59. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 45–122 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5454-59
10 Aug 2026, 14:00113first reading

Concurrent players at each of our measurements (insert-on-change).

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Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

707170.514 August 2026 — 70 % liked21 August 2026 — 71 % liked24 August 2026 — 71 % liked3 September 2026 — 71 % liked14 August 20263 September 2026
4 measurements spanning 20 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 70–71 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 12:3271no change
24 Aug 2026, 10:2171no change
21 Aug 2026, 20:5471+1
14 Aug 2026, 10:2170first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.