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Get Eaten! 2017

Get Eaten! 2017

A Roblox experience owned by Nerd's gang.

HorrorENhorrorsurvivalobstacle

Description (written by the developer; not a statement by this register)

NOTE : All the game credit goes to TrainedDoorman. If you wish to deleted this game, please contact me via message. This is a 2017 version of Get Eaten ---------------------- Get Eaten! Credit: KrixYaz, EricThePianoGuy, Defaultio.

Last updated by the developer 9 Mar 2026, 16:40 UTC.

0
playing (measured 11 Aug 2026, 00:38 UTC)
110,890
lifetime visits
88%
liked (120 👍 / 16 👎)
375
favourites (3.4 per 1k visits)
8 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 00:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Experience!
50 R$
Double Points!
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

500 Points · other917 · 63.2% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8815 August 2026 — 88 % liked25 August 2026 — 88 % liked4 September 2026 — 88 % liked15 August 20264 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 11:4688no change
25 Aug 2026, 10:1788no change
15 Aug 2026, 10:0688first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.