Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Blow A Bubblegum [UPDATE]

Blow A Bubblegum [UPDATE]

A Roblox experience owned by Ezra Studios.

TycoonENbubblegumtycoonidle

Description (written by the developer; not a statement by this register)

🫧 Welcome to Blow a Bubblegum! The game is in beta, so expect bugs. How to Play: 🍬 Buy a bubblegum from the bubblegum machine! 😋 Eat your gum and get ready to blow! 💨 Blow a huge bubble and watch it grow! 💰 When you’re done, sell your bubblegum for cash or add it to your locker to earn offline! 🔥 Collect, upgrade, and flex your ultimate bubblegum empire! 👍 Like the game and join the group for rewards! 💻 Available on Desktop, Mobile & Tablet!

Last updated by the developer 4 Nov 2025, 03:41 UTC.

0
playing (measured 12 Aug 2026, 02:38 UTC)
10,112
lifetime visits
77%
liked (20 👍 / 6 👎)
448
favourites (44.3 per 1k visits)
8 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 02:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Instant Blow
249 R$
2x Money
149 R$
2x Luck
129 R$
2x Walkspeed
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome7,171 · 100.0% win
100+ Weight · collection147 · 0.00% win
500+ Weight · progression67 · 0.00% win
Joined the group! · social52 · 0.00% win
1 hour played · other12 · 0.00% win
Meet the owner · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.